/************************************************************************

								Heroes IV
					  Copyright 2000, The 3DO Company

	------------------------------------------------------------------
  						       resurrect_heroes.h

	$Header: /game/resurrect_heroes.h $

	$NoKeywords: $

 ************************************************************************/

#ifndef RESURRECT_HEROES_H_INCLUDED
#define RESURRECT_HEROES_H_INCLUDED

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include <string>

class t_creature_array;
class t_window;

// resurrect heroes at a town or sanctuary.
void resurrect_heroes( t_creature_array& army, std::string const& prompt_text, 
					   t_window* window );

#endif